Weekly development report 2023/08/12
Steam Sky » Devlog
As expected, exactly a day after the release, bugs started to report themselves. ;) I think for now I found the worst ones. No crashes yet noticed, so I will wait one more week to check if something more arrive. And then probably we will be back to every two weeks bug fixing releases. :)
The development version resumes work on the upgrades to the game's UI. But the most time of this week was spent on fixing bugs founded in the stable version:
- Fixed some typos in changelog
- Added the game's date to in-game messages
- Fixed updating the game's date after docking to or undocking from bases.
- Fixed saving the list of destroyed ships in the save game file.
- Fixed typo in the dialog showed after finishing a story.
- Removed empty lines from the map info dialog after finishing an event.
- Continue work on moving the game's code to Nim. Now, all the code related to the game statistics is in its new home.
- And cleaned the old code a bit too.
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Steam Sky
Text-based roguelike in a sky with steampunk theme
Status | In development |
Author | thindil |
Genre | Role Playing |
Tags | Open Source, Roguelike, Singleplayer, Steampunk, Text based |
Languages | English |
Accessibility | Configurable controls |
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