Weekly development report: 2020/08/22
This week no too much visible changes in the game. Thus no screenshots today :)
Generally, work on ship information started. I have some ideas to completely rewrite how it looks, but the most of time this week was spend on testing different approaches to the problem. And this of course was done in the classic way: do something, test it, remove, do something new again, test it, remove, rinse and repeat :) Anyway at this moment looks like I finally found a proper way to redesign info UI. In the next week here should be a lot more information about changes, especially that this changes can be big (which mean controversial also) :) For now from the good information: now it is possible to cancel ship destination in ship info, also cancelling upgrade, repair priority and renaming ship should be more intuitive.
Additionally, there was some code cleanup (especially related to the UI) and code documentation got some updates either.
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Steam Sky
Text-based roguelike in a sky with steampunk theme
Status | In development |
Author | thindil |
Genre | Role Playing |
Tags | Open Source, Roguelike, Singleplayer, Steampunk, Text based |
Languages | English |
Accessibility | Configurable controls |
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Comments
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Path Notes. Major update : you can now cancel.
Exactly :D At least here is reason to write a weekly development report :D