Weekly development report 2023/08/19
Steam Sky » Devlog
This week brings only one fix for a bug in the stable version. That's as usual means, I miss something again. ;) Well, everyone will be able soon to check what exactly I missed. In around 24 hours since this post, the new, more stable version of the game will be available for download.
The development versions continue its journey through the upgrades in the user interface. But also brings fix for the same bug which was in the stable version. This time there is even something to show, even if the list is a bit shorter than in the previous week. :)
- Added more colors to the map info dialog, for better look and to make some information more clear. Here is how it looks now. It also triggered some updates to the game's default theme.
- Fixed loading the player's goals from the data files.
- As almost always, some code was moved to Nim from Ada. Now, all code related to the player's goals is in its new home. And work continues.
- The old code got some cleanup. As usual, but this time also several new things were cleaned.
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Steam Sky
Text-based roguelike in a sky with steampunk theme
Status | In development |
Author | thindil |
Genre | Role Playing |
Tags | Open Source, Roguelike, Singleplayer, Steampunk, Text based |
Languages | English |
Accessibility | Configurable controls |
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