Weekly development report 2023/04/08
Steam Sky » Devlog
The stable version of the game remains "stable". No new bugs reported, noticed, etc. Something is missing there, probably my attention. :) No changes here.
The development version, as usual, proofs that weeks are too short. :) Work on the dialog with installed modules' information continues:
- Added ability to start upgrading the engine fuel usage in the module info dialog. And removed the same option from the module's actions' menu.
- Added information about the state of the engine, like enabled or disabled, in the module info dialog.
- Added the ability to enable or disable the engine in the module info dialog, and removed the old option from the module's actions' menu.
- Added new icon to enable or disable an engine on the player's ship.
- Added option to set the icon in the game's templates' system.
- Updated the game's modification's documentation with information about the last changes.
- As usual, in the last months, some code moved from Ada to Nim.
- And some old code should look and work a bit better. ;)
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Steam Sky
Text-based roguelike in a sky with steampunk theme
Status | In development |
Author | thindil |
Genre | Role Playing |
Tags | Open Source, Roguelike, Singleplayer, Steampunk, Text based |
Languages | English |
Accessibility | Configurable controls |
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