Weekly development report: 2020/12/12
Steam Sky » Devlog
In the stable version of the game the quiet strikes back again. Not sure if it is a good or a bad sign. :)
In the development version as usual work on UI continues. And continues. And continues...
- Finished (at least for now) work on the game dialogs. Now all looks that same, also they are not that intrusive as they were.
- Removed not used settings from the game. For now there are no animations yet, thus the old setting for them was useless.
- From small things: now the game map can be zoomed in and out with mouse wheel.
- And main work in this week: started redesign of ship to ship combat UI. It current state versus old state.
- Also, as usual, some bugs were fixed and probably some others introduced to the game. Same, code refactoring and updating it documentation work continues too.
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Steam Sky
Text-based roguelike in a sky with steampunk theme
| Status | In development |
| Author | thindil |
| Genre | Role Playing |
| Tags | Open Source, Roguelike, Singleplayer, Steampunk, Text based |
| Languages | English |
| Accessibility | Configurable controls |
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