Weekly development report: 2021/10/02
Steam Sky » Devlog
Referring to my previous week post, yes, I'm blind. :) Some brave soul started playing the Drones faction and found a whole horde of problems. Now I'm slowly fixing them, still several are waiting. At least I will have something to report in the next week, too. :)
The development version is going slowly forward, this week spent mostly on the under-the-hood work, not too much visible changes:
- Bugs found in the stable version fixed here too.
- A few newly introduced, development exclusive bugs fixed either.
- Finished updating various lists in the game to use the setting for amount of items to show on one page.
- Standard, removed some problems reported by static analyzing tool. That again triggered a couple of big changes to the code.
- Some code cleanups, refactoring, etc.
And as standard ritual: because since the last development release has passed four weeks, it is time for another one. Around 24 hours after this post, a new version will be available for download.
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Steam Sky
Text-based roguelike in a sky with steampunk theme
| Status | In development |
| Author | thindil |
| Genre | Role Playing |
| Tags | Open Source, Roguelike, Singleplayer, Steampunk, Text based |
| Languages | English |
| Accessibility | Configurable controls |
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