Weekly development report 2022/02/19


Peace and quiet in the stable version of the game in this week. As usual, I probably miss something important there. :)

The report for the development version is also a quite short this time, but the work is going in the same pace as usual. Still mostly focused on updating the game user interface:

  • A few new icons arrived in the game. At this moment, all critical information should have now own icons, with difference between low level of resources and lack of them. Now, I started work on adding separated icons for moving the map and the player's ship. I think that some icons will be later replaced, at this moment I'm especially not satisfied with moving map buttons icons.
  • Some new icons now used also in the ship and knowledge info screens. But in the theme, they can be set as separated images.
  • Again, the modding guide of the game updated either with information about setting the new icons in the game's UI themes files.
  • As usual, some work under-the-hood: cleaning the game's code. This should not trigger any new problems.

And it is this time of the month again. :) In around 24 hours, more or less, depends again on the strong wind around, if it broke my Internet or not, the new, development version of the game will be available for download.

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