Weekly development report: 2020/05/23
Steam Sky » Devlog
As usual, the stable release was a big success - only one day later one nasty bug was found. This ended with ninja release 5.0.1 But except that, in the stable version, this week was very quiet.
The development version: the revolution related to the GUI (replacing GTK with Tk) has begun:
- First few days were dedicated to reorganization of the project. Both scripts which were used to prepare the game release for Window and Linux now are replaced by just one script which works on both platforms. Also script to generate the code documentation was replaced by new version, written in Tcl. There is one more script to replace, related to unit tests - I still forget to replace it :)
- Work on new UI was started. And honesty, I'm bit surprised how fast it going. Mostly, because it for now looks very ugly :) Other reasons are: a lot of the old UI code can be reused with the new plus the whole game logic is separated from the UI code, thus it is not touched. Anyway, almost the whole main menu is created - only the new game starting settings left to do.
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Steam Sky
Text-based roguelike in a sky with steampunk theme
Status | In development |
Author | thindil |
Genre | Role Playing |
Tags | Open Source, Roguelike, Singleplayer, Steampunk, Text based |
Languages | English |
Accessibility | Configurable controls |
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