Weekly development report: 2021/05/08


In the stable version: all the bugs which I was able to find are fixed by now. This mean, in around 24 hours since this post a new, a bit less buggy version of the game will be available for download. Let's see then how much other bugs are hidden in the corners. Additionally, some unused code were removed too.

The development version: this week work was related mostly to Quality of Life things:

  • Finally, I made that the game doesn't need to install fonts on Windows. Also, handling fonts on Linux is now better. The side effect of this change is that now, the players can add own fonts to the own themes. Also, this change made obsolete the requirement of the installer on Windows and AppImage on Linux. Now the game can be distributed as a simple archive. I think I will try this option for the next development release, we will see if it will work better than the old option. Unfortunately, the problem with support of the old versions of various Linux distribution still is here.
  • Started work on adding missing ability to move in game screens with mouse wheel. At this moment the most of the work is done, a few screens are still in need to be updated.
  • Some small changes to UI in various places, like added some padding to help text, etc.
  • Same bugs which were found in the stable version, have been fixed in the development version too.
  • And standard bottom line: under-the-hood work on better code continues as always. :)

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