Weekly development report: 2021/12/18
Steam Sky » Devlog
In the stable version, nothing to report. Which mean, the work here is probably finished. The development version soon enters its final preparation state. But there is still one week to go. :)
In the development version, the quest for a better UI, and a few small side-quests continue:
- Added tooltips to the map movement buttons.
- Replaced text on the player's ship movement buttons with icons. It looks now that.
- Fixed crash when trying to repair the player's ship in bases.
- Fixed crash when trying to heal wounded player's ship's crew members in bases.
- The move to button also has now changed look from text to icon.
- Fixed crash when trying to sell an item which is not available in a base.
- Added ability to maximize the selected information section in the ships' combat screen. Here is a short video how it works.
- Now it is always showing the player's ship status in the combat, not only when the ship damaged.
- As usual, a lot of changes invisible to players, done in the game's code. There is a small chance that they don't introduce new bugs. :)
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Steam Sky
Text-based roguelike in a sky with steampunk theme
Status | In development |
Author | thindil |
Genre | Role Playing |
Tags | Open Source, Roguelike, Singleplayer, Steampunk, Text based |
Languages | English |
Accessibility | Configurable controls |
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