Weekly development report: 2021/11/13


Again, nothing to report in the stable version of the game… which mean I need to dig deeper to find the bugs. There must be something. :)

In the development version, the work on updating the game UI continues:

  • All the in-game menus now looks similar to each other and that same on Linux and Windows. This work took almost the whole week.
  • Started work on giving some more information in the menus about which object currently manipulated, instead of just showing Module actions or Item actions. This should take a much less time than the previous work, I expect to finish it in the next week.
  • Fixed crash when removing the player's ship's modules in bases' shipyards.
  • As always, technobabble, code cleanup with AdaControl tool. In this week again it triggered one large change to the code. Plus a lot of small changes. :)

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