Weekly development report: 2020/09/19
Steam Sky » Devlog
Of course, as usual, a few days after the stable release, another bugs were found. Exactly two bugs :) Which mean it is time for another "a bit more" stable release. In around 24 hours since this post, it will be available to download. And then we will see how fast other bugs will be found :)
In the development version:
- One "mechanical" change - now if the crew member has payment in percent of the income and there are not enough profit from the trade to pay him/her, that crew member will lose some morale, less than when there no money for daily payments but with every time when not enough profit is reached.
- Bug hunting continues - now the most things should works "properly" - means like in the stable version.
- Small updates to UI, mostly related to formatting and adding scroll bars in various places.
- From less visible things - the code get some cleanup again.
- Main work in this week was started creating a new crew info UI. It will be merged into ship info, so every info about the player ship will be on this same screen. At this moment it is beginning of work, but here are the first effects.
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Steam Sky
Text-based roguelike in a sky with steampunk theme
Status | In development |
Author | thindil |
Genre | Role Playing |
Tags | Open Source, Roguelike, Singleplayer, Steampunk, Text based |
Languages | English |
Accessibility | Configurable controls |
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