Weekly development report: 2021/04/03
Steam Sky » Devlog
Final countdown to the next major version release continues. The most of this week report could be copied from the last week :) Anyway:
- Adding pagination to various lists in the game goes on. In this week got it: accepted missions in knowledge screen, shipyard available and installed modules, items in trade screen, the player's ship's cargo and crew. The most time took adding pagination to the shipyard. After this, the others were almost the favorite programmers' technique: copy+paste :)
- Fixed a few bugs related to the trade screen, accepting and generating missions in the bases. Also, the game finally remembers the position of the last messages window correctly. This one bug was a good example that sometimes something what looks like easy to do isn't that easy :) Generally it was required more changes to code that fixing the others. The GUI code definitely needs cleanup.
- Constant work on fixing problems reported by static analysis, mostly related to the code standards continues.
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Steam Sky
Text-based roguelike in a sky with steampunk theme
Status | In development |
Author | thindil |
Genre | Role Playing |
Tags | Open Source, Roguelike, Singleplayer, Steampunk, Text based |
Languages | English |
Accessibility | Configurable controls |
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