Weekly development report 2023/08/05
Steam Sky » Devlog
The last boring development report for version 9.0 of the game arrived. I have a bad feeling that the next reports will be very interesting, especially with information about fixed bugs. :) Again, there should be fewer bugs in the game. But the real test will be tomorrow.
- Now should be a much less chance that bases will spawn at the border of the map when starting a new game.
- The messages about in-game events should have fewer typos.
- Added the missing message about encountered an enemy's patrol.
- Fixed my other favorite bug: during starting a new game, when you moved the mouse too fast into the map, the game showed an error.
- Also fixed some newly created, in the last weeks, bugs.
- As usual, some code moved to a new place, that's how the problems with events' messages were found. Now, all the code related to in-game events should be in Nim, except for the user interface's code.
- And the old code got some cleanup too.
As mentioned above, tomorrow will be another big day for the small game. ;) In around 24 hours since this post, the new big "stable" version of the game will arrive. And as far I know the life, then the bugs hunting process will start. :D
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Steam Sky
Text-based roguelike in a sky with steampunk theme
Status | In development |
Author | thindil |
Genre | Role Playing |
Tags | Open Source, Roguelike, Singleplayer, Steampunk, Text based |
Languages | English |
Accessibility | Configurable controls |
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