Weekly development report 2025/02/01
Steam Sky » Devlog
And things almost back to normal. The development of the game is resumed and, as almost always, slowly moving forward. Due to some changes to my work's setting, I'm currently working only on the development version of the game. So, in the next weeks, please expect information only about this version of the game. Like it would be something new. :)
- The task of creating a new UI for the game continues. I'm still at the game's map. There are some issues to solve, but I think I will do it in the next day or two. I hope I will have some screenshots to show then. And I start to like the new UI, at least the new map. :)
- The work on the new version of crafting UI continues. Because I spent most of the time on the new UI, it was going a bit slow. But, there is also something to see. ;) The new version will have information about the workshops and ability to change their crafting orders from one place.
- Fixed a crash when starting a new game with a random goal selected.
- Plus the standard footer: the old code got some cleanups, refactoring and generally should look (and maybe work) a bit better.
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Steam Sky
Text-based roguelike in a sky with steampunk theme
Status | In development |
Author | thindil |
Genre | Role Playing |
Tags | Open Source, Roguelike, Singleplayer, Steampunk, Text based |
Languages | English |
Accessibility | Configurable controls |
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