Weekly development report 2024/06/22


I'm still fixing bugs. At least they are slowly being harder to find.  The list of changes is again longer than usual. So, the light in the tunnel definitely was a train of bugs. :) Let's see how it will be in the next week. Changes made in this week:

  • Defenders in the player's ship's crew now back after rest at their defend position when they have set the proper order's priority.
  • The player's ship's crew members of Drones faction now can find properly the food in the ship's cargo.
  • Something new but needed to solve the next issue. Added new mob for the player's starting ship's crew.
  • And use the new mob for the player's starting crew for Inquisition Hunter career. Now its gun should be assigned correctly.
  • Fixed in-game time after waiting for the player's ship's crew to rest.
  • The game header now should be properly updated when the combat between ships start.
  • And some in-game messages should be now in more proper English. :)
  • The work to move the game's code to Nim programming language continues. Now it is on the trading screen.
  • Also the old code got some cleanups, caused by the changes from the task above.

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