Weekly development report 2022/04/02


As expected, just after release of the new stable version, another bug reported. This time during fixing and testing it I also found a few another. They fixed too, thus in around 24 hours since this post another “stable” version will be available for download. Let's see how much bugs this time emerge. :)

In the development version, almost the whole week spent on the invisible changes in the code:

  • Fixed the same issues found in the stable version.
  • The only visible change this week: the text for assigning the crew members to the workshops changed from “Work in [workshop name]” to “Work on [crafting recipe]”. This should be more clear, especially when a few workshops of the same type installed on the ship.
  • This may be only interesting for people who modding the game: I've added the length limit for various syllables used in generating names for ships and crew members. The work not finished yet, thus there are no updates to the game documentation.
  • As mentioned above, a lot of work inside the game's code. At this moment, it looks like it didn't create any new problems. :)

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