Weekly development report 2022/04/02
Steam Sky » Devlog
As expected, just after release of the new stable version, another bug reported. This time during fixing and testing it I also found a few another. They fixed too, thus in around 24 hours since this post another “stable” version will be available for download. Let's see how much bugs this time emerge. :)
In the development version, almost the whole week spent on the invisible changes in the code:
- Fixed the same issues found in the stable version.
- The only visible change this week: the text for assigning the crew members to the workshops changed from “Work in [workshop name]” to “Work on [crafting recipe]”. This should be more clear, especially when a few workshops of the same type installed on the ship.
- This may be only interesting for people who modding the game: I've added the length limit for various syllables used in generating names for ships and crew members. The work not finished yet, thus there are no updates to the game documentation.
- As mentioned above, a lot of work inside the game's code. At this moment, it looks like it didn't create any new problems. :)
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Steam Sky
Text-based roguelike in a sky with steampunk theme
| Status | In development |
| Author | thindil |
| Genre | Role Playing |
| Tags | Open Source, Roguelike, Singleplayer, Steampunk, Text based |
| Languages | English |
| Accessibility | Configurable controls |
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