Weekly development report 2024/12/07
Steam Sky » Devlog
The stable version of the game, again has nothing new to report. That's the best sign that I need some directions or dad jokes here. :) Peace and quiet week here.
The development version of the game going forward with its normal speed. Again, some small changes are visible, but most of them are related to the new UI of the game:
- Again, copy and paste from previous week(s): another two buttons for moving the map have been updated. Also added the ability to set them in game themes.
- The project documentation has been updated with information on new icons, how to set them, etc.
- Fixed showing the visited bases' colors on the map.
- The work on the new game's UI continues. The main menu of the game is almost finished, now I started working on showing the map. This, perhaps, will take some time as I need to do also some (warning, technobable) low level work with the UI's library.
- And the typical footer: the game's code got some small cleanups, refactoring, etc. updates. Not only war never changes. :)
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Steam Sky
Text-based roguelike in a sky with steampunk theme
Status | In development |
Author | thindil |
Genre | Role Playing |
Tags | Open Source, Roguelike, Singleplayer, Steampunk, Text based |
Languages | English |
Accessibility | Configurable controls |
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